Tag Music Marketing

Create a Pre-save like Ryan Cabrera

Create a Pre-save like Ryan Cabrera

The well-known American pop-rock singer and songwriter, Ryan Cabrera has used PUSH.fm’s free music marketing tools to promote his upcoming track I’m Just Drunk. This Pre-save will make it much easier for all fans to locate his music on release…

The long game of music marketing

Many artists approach music marketing one release at a time. A new single is announced. Content is created. Links are shared. A pre-save campaign launches. Release day arrives. And then, a few weeks later, the cycle begins all over again.…

The moment you lose a potential fan

The moment you lose a potential fan

There is a moment in every artist’s marketing journey that matters more than you might think. Someone discovers your music. They stop scrolling. They watch your video. They hear a snippet. They become curious. For a few seconds, they are…

Discovery is easy. Retention is hard.

Discovery is easy. Retention is hard.

For years, music marketing has focused on one thing: discovery. How do you get more people to hear your music? How do you reach new audiences? How do you get more streams, views and followers? These are important questions. After…

The easiest way to lose a fan in 2026

The easiest way to lose a fan in 2026

Most artists assume they lose fans because of their music. The song wasn’t strong enough. The content didn’t perform. The release didn’t get enough exposure. But in many cases, fans are lost long before they ever decide whether they like…

Why fans stop listening before they even hear your music

As an artist, it is easy to assume that if someone discovers your music, they will eventually listen to it. After all, they clicked your profile. They watched your video. They showed enough interest to learn more. Surely the hard…

Stop starting from zero with every release

Stop starting from zero with every release

For many independent artists, every release follows the same pattern. You finish a song, build a campaign, promote a pre-save, create content, share links, encourage streams and spend weeks trying to generate momentum. Then release day arrives. The campaign ends.…

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